Music and Sound Design for Video Games
WORK
BIO
Hi! I’m Adrián, a freelance music composer and sound designer from Valencia, Spain.
I believe music is one of the most powerful tools for emotional connection and storytelling. My compositions are melodic and expressive, always focused on enhancing the narrative and immersion of a project. I’m also very passionate about adaptive audio and its endless possibilities to elevate the final result of interactive experiences.
I’ve always been fascinated by how video game and film music leave a lasting impact. How, even years later, listening to a soundtrack can bring back emotions and memories in such an intense way. The music of video games like Undertale and A Short Hike, or films like Spirited Away, will always stay with me. And games like Inside and Hellblade taught me how powerful sound design can be in storytelling. That’s why one of my biggest motivations is to create music that resonates and stays within players and audiences for a lifetime.
My background is rooted in classical music, with over 20 years of education in cello and piano. Later, my passion for storytelling through sound led me to specialize in film and game audio, earning a Master’s degree in Soundtrack Scoring and an Advanced Diploma in Sound for Audiovisual Media. This allowed me to combine my classical foundation with modern audio techniques, learning the specific tools and creative processes behind video game and film sound.
For the past few years, I’ve been working as a freelance composer and sound designer, contributing to indie games like Nom Nom: Cozy Forest Café or Leafblade, as well as short films like Sensus and El Secreto. My goal is always to create music and sound design that elevates the world and emotions of every story.
I also love working in team environments! I truly believe that creative collaboration brings out ideas that wouldn’t be possible otherwise, creating something unique that makes the final result of the project even more impactful.

CREDITS






GAME | STUDIO | PLATFORM | WORK | YEAR |
Unnanounced project | Super Mega Team | PC, Android, iOs | Sound Design, Music, Implementation | 2025 |
Nom Nom: Cozy Forest Café | Anaïs Salla | PC, Switch, Xbox, Android, iOs | Music, Implementation | 2024 |
Lethal Honor – Order of the Apocalypse | Viral Studios, Handy Games | PC, Playstation5 | Music, Sound Design | 2024 |
Oppidum | EP Games | PC, Switch, Playstation 5, Xbox | Music, Sound Design | 2024 |
Death or Treat | Saona Studios, Perp Games | PC, Switch, Playstation 5 | Music, Implementation | 2023 |
Chicken Squad | Triple Cherry | Web | Music | 2023 |
Wanted Wilds | Triple Cherry | Web | Music | 2023 |
Gladius of Rome | Triple Cherry | Web | Music, Sound Design | 2023 |
NOX: Chapter 1 | The Buua Studio | PC | Music, Implementation | 2022 |
CONTACT
contact@adriancortes.com
@acortes_music
